Surroundings

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Surroundings affect the types of plant life, wild animals and creatures which will appear in play. It is possible to start a fortress that overlaps two or three alignment types (good, evil, savage, and calm). Keep in mind this is totally awesome.

Contents

[edit] Types

Benign Neutral Savage
Good Serene Mirthful Joyous Wilds
Neutral Calm Wilderness Untamed Wilds
Evil Sinister Haunted Terrifying

[edit] Unique aspects

[edit] Good

[edit] Evil

[edit] Savage

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